Changelog

Changelog format is based on Keep a Changelog.

Types of changes

  • Added for new features.
  • Changed for changes in existing functionality.
  • Deprecated for soon-to-be removed features.
  • Removed for now removed features.
  • Fixed for any bug fixes.
  • Security in case of vulnerabilities

Please, always remove previous plugin version before updating!

[2.1.1] - 2025-12-05

Changed

  • Improve Unity 6.3 compatibility

[2.1.0] - 2025-12-04

Added

  • Issues Finder:
    • Add StartSearchInPath() API for scanning specific files or folders
    • Add StartSearchInPaths() API for scanning multiple files/folders efficiently
    • Add 🐛 Find Issues context menu item for project assets and folders

Changed

  • Implement incremental Asset Map caching, making repeated Maintainer scans ~90% faster on average (up to 95% faster).
  • References Finder: apply sorting to nested items when expanding assets

[2.0.1] - 2025-10-10

Fixed

  • Fix Issues Finder now properly scans embedded packages

[2.0.0] - 2025-08-22

Added

  • Issues Finder:
    • Add extension API allowing custom issues detection, see docs for details
    • Add Invalid Sorting Layer issue detection
    • Add Invalid Renderer Materials issue detection
    • Add Invalid Renderer Batching issue detection
  • References Finder:
    • Add Find Dependencies References menu item
  • UX: Add Highlighter for better results navigation in Unity 2021.3 or newer
  • UX: Add collapse / expand left panel feature

Changed

  • Improve Assets Map creation performance dramatically (one phase got 400x speedup with 40% mem usage reduction)
  • Improve Assets Map update performance
  • Improve Unity 6 / 6.1 / 6.2 compatibility
  • Update minimum supported Unity version to 2020.3.0f1
  • Improve Issues Finder settings UX
  • Skip hidden components when revealing a reference

Removed

  • Remove legacy .NET 3.5 support

Fixed

  • Fix Inspector might not show up while navigating results in some scenarios
  • Fix Discord icons might not show up in some scenarios
  • Fix deleted prefab / scene reveal might break UI (thx Paul Dyatlov)
  • Fix console errors while revealing references (thx Pishi)
  • Fix object-level reveal lead to Can't show it properly message
  • Fix UI exception when clearing results in some cases
  • Project Cleaner:
    • Fix BuildProfile assets now properly auto-ignored to prevent false unused asset detection
    • Fix asset size calculation inconsistency across multiple runs that could show incorrect total sizes
    • Fix assets referenced from project settings now properly treated
    • Fix HDRP default resources folder now automatically excluded
  • Issues Finder:
    • Fix rare console exception when switching to module tab
    • Fix missing reference reset didn't work in few edge cases (thx Alex)

[1.17.1] - 2024-11-22

Fixed

  • Fix lightmapper warning from Demo scene on Mac
  • Fix disabled filters could break search in some cases

[1.17.0] - 2024-11-20

Added

  • Add demo scene at Maintainer/Demo/Maintainer Demo.unity

Fixed

  • Fix deprecated API warnings in Unity 6 LTS (thx Makaka Games)

[1.16.3] - 2024-09-04

Changed

  • Improve Unity 6 compatibility
  • Dramatically improve Assets Map update time in some scenarios by magnitude of 5

Fixed

  • Fix records tabs layout
  • Fix GUI Layout errors in Console when Maintainer is opened first time

[1.16.2] - 2023-06-07

Changed

  • Improve exceptions handling at the Issues Fixer
  • Improve Issues Fixer performance (thx Mattis)

[1.16.1] - 2023-04-14

Changed

  • Multiple managed references to the same instance in one SerializedObject are now traversed only once in Unity 2021.2 or newer

Fixed

  • Fix infinite [SerializeReference] recursion could lead to freeze (thx Makaka Games)
  • Fix null ref when dealing with files without asset importer (thx CDF)
  • Fix few harmless errors in Console when revealing Issue

[1.16.0] - 2022-09-18

Added

  • Add Deep search option to the References Finder

Changed

  • Improve Assets Map generation performance (thx Adam Kane)
  • Reduce Assets Map file size
  • Reduce References Finder UI CPU overhead
  • Nicify property path at the Hierarchy Reference Finder results

Removed

  • Remove few obsolete APIs

Fixed

  • Fix reveal in prefabs could work incorrectly

[1.15.0] - 2022-08-05

Added

  • Add support for SerializeReference attribute (thx CanBaycay)

Changed

  • Improve Duplicate component search accuracy

[1.14.3] - 2022-06-24

Fixed

  • Fix scripts references might not appear in References Finder (thx CanBaycay)

[1.14.2] - 2022-06-21

Fixed

  • Fix Addressable folders dependencies processing (thx sebas77)

[1.14.1] - 2022-04-11

Changed

  • Improve Unity 2022.2 compatibility

[1.14.0] - 2022-02-05

Added

  • Add "Ignore Editor assets" option (on by default) to Project Cleaner
    • In addition to Editor-only special folders, it now ignores assets under editor-only Assembly Definitions

Removed

  • Remove 'Editor Resources' and 'EditorResources' folders from the Project Cleaner builtin ignores

Fixed

  • Fix redundant .asmdef ignore added to the Project Cleaner while migrating from < 1.4.1 version
  • Fix icons rendering performance degradation regression

[1.13.2] - 2022-01-19

Changed

  • Improve few built-in icons rendering

[1.13.1] - 2022-01-17

Fixed

  • Fix possible exception while scanning for missing references

[1.13.0] - 2021-10-04

Added

  • Add automatic IDependenciesParser implementations integration in Unity 2019.2+
  • Add Filters count to the filtering tabs titles
  • Add Tools > Code Stage > Maintainer > Find Issues In Opened Scenes along with new StartSearchInOpenedScenes API
  • Add Game Object > Maintainer > Find Issues In Opened Scenes menu
  • Add MaintainerExtension base class for extensions
  • Add DependenciesParser base class for dependency parsing extensions
  • Add items count to the Issues Finder and Project Cleaner reports
  • Add new support contact, let's chat at Discord!

Changed

  • Improve Project Cleaner ignores context menu UX
  • Allow searching issues at the unsaved Untitled scene
  • Previous search results do not clear up anymore if new search was cancelled
  • Improve Unity 2022.1 compatibility
  • Make AssetInfo class public
  • Change IDependenciesParser.GetDependenciesGUIDs signature to allow more flexibility:
    • accept AssetInfo instance
    • return IList
  • Utilize IDependenciesParser for settings dependencies processing

Deprecated

  • Starting from Unity 2019.2+, deprecate redundant AssetDependenciesSearcher.AddExternalDependenciesParsers API
  • Deprecate legacy .NET 3.5 (to be removed in next major upgrade in favor of newer .NET version)

Fixed

  • Issues Finder:
    • Fix some Game Objects still could be analyzed with Game Objects option disabled
    • Fix missing components reveal didn't properly fold inspectors
    • Fix Game Object context menus were active for non-GameObject selection
    • Fix checking scenes and Game Objects with disabled corresponding options regression
    • Fix rare case with duplicate issues in prefab variants without overrides
  • References Finder:
    • Fix search terms were not reset after Unity restart causing a confusion
    • Fix rendering settings path in Exact References at Unity 2020.1+
  • Fix possibility of rare filtering issues when having "Assets" in the project path
  • Fix fallback fonts were not tracked properly leading to inclusion at the Project Cleaner
  • Fix reveal in Prefab Variants didn't set proper Selection
  • Fix window notification could not show up after window activation
  • Fix minor UI issues
  • Fix other minor issues

[1.12.2] - 2021-08-18

Fixed

  • Fix possible NullReferenceException at scene settings processor (thx thygrrr)

[1.12.1] - 2021-07-31

Fixed

  • Fix possible NullReferenceException at Issues Finder (thx NIkoloz)

[1.12.0] - 2021-06-28

Added

  • Project Cleaner:
    • Add new quick way to treat all scenes in project as used (thx Makaka Games)
    • Add new context menu action for found unused scene assets to treat them as used

Changed

  • Improve errors reporting and exceptions handling
  • Project Cleaner: improve used scenes filtering UX

Fixed

  • Issues Finder: fix minor issues at missing references algorithm

[1.11.0] - 2021-06-23

Added

Issues Finder

  • improve generic missing references lookup in file assets
  • add MonoScript missing default properties lookup support
  • add Materials missing texture references lookup support (thx Makaka Games)

Removed

  • Remove additional path restrictions when dropping assets to path filters

Fixed

  • Issues Finder: fix minor UI issues

[1.10.2] - 2021-06-17

Changed

  • Make References Finder take embedded packages into account (thx Mr. Pink)

Fixed

  • Fix subfolders processing at References Finder

[1.10.1] - 2021-06-16

Changed

  • Switch from plain text changelog to markdown-driven format

Fixed

  • Fix References Finder picked more source assets then looking in folders in some cases
  • Fix asset selection on reveal when using two-column Project Browser

[1.10.0] and older

See older versions changelog in legacy text format here