Table of Contents

Class UnityObjectAssetIssueRecord

Namespace
CodeStage.Maintainer.Issues
Assembly
Build.dll
[Serializable]
public class UnityObjectAssetIssueRecord : AssetIssueRecord, IScanListenerResult
Inheritance
object
UnityObjectAssetIssueRecord
Implements
Inherited Members

Fields

humanReadablePropertyName

public string humanReadablePropertyName

Field Value

string

propertyPath

public string propertyPath

Field Value

string

typeName

public string typeName

Field Value

string

Properties

IsFixable

Returns true if current issue type is potentially fixable, returns false otherwise.

public override bool IsFixable { get; }

Property Value

bool

Methods

ConstructBody(StringBuilder)

protected override void ConstructBody(StringBuilder text)

Parameters

text StringBuilder

Show()

public void Show()