Table of Contents

Namespace CodeStage.Maintainer.Issues.Detectors

Classes

DetectorResults
IssueDetector

Base class for all Issues Detectors. Use to extend Issues Detector with your own Issues Detectors.

MissingReferenceDetector

Structs

DetectorInfo

Interfaces

IAssetBeginIssueDetector

Use this interface to detect issues in Assets before scanning their contents.

IAssetEndIssueDetector

Use this interface to detect issues in Assets after scanning their contents.

IComponentBeginIssueDetector

Use this interface to detect issues in Components before scanning their contents.

IComponentEndIssueDetector

Use this interface to detect issues in Components after scanning their contents.

IGameObjectBeginIssueDetector

Use this interface to detect issues in Game Objects before scanning their contents.

IGameObjectEndIssueDetector

Use this interface to detect issues in Game Objects after scanning their contents.

IIssueDetector
IPropertyIssueDetector

Use this interface to detect issues in Serialized Properties inside Components, Assets and other Objects.

ISceneBeginIssueDetector

Use this interface to detect issues in Scenes before scanning their contents.

ISceneEndIssueDetector

Use this interface to detect issues in Scenes after scanning their contents.

ISettingsAssetBeginIssueDetector

Use this interface to detect issues in Project Settings Asset.

IUnityEventIssueDetector

Use this interface to detect issues in serialized Unity Events.

Enums

DetectorKind