Namespace CodeStage.Maintainer.Issues.Detectors
Classes
- IssueDetector
Base class for all Issues Detectors. Use to extend Issues Detector with your own Issues Detectors.
Structs
Interfaces
- IAssetBeginIssueDetector
Use this interface to detect issues in Assets before scanning their contents.
- IAssetEndIssueDetector
Use this interface to detect issues in Assets after scanning their contents.
- IComponentBeginIssueDetector
Use this interface to detect issues in Components before scanning their contents.
- IComponentEndIssueDetector
Use this interface to detect issues in Components after scanning their contents.
- IGameObjectBeginIssueDetector
Use this interface to detect issues in Game Objects before scanning their contents.
- IGameObjectEndIssueDetector
Use this interface to detect issues in Game Objects after scanning their contents.
- IPropertyIssueDetector
Use this interface to detect issues in Serialized Properties inside Components, Assets and other Objects.
- ISceneBeginIssueDetector
Use this interface to detect issues in Scenes before scanning their contents.
- ISceneEndIssueDetector
Use this interface to detect issues in Scenes after scanning their contents.
- ISettingsAssetBeginIssueDetector
Use this interface to detect issues in Project Settings Asset.
- IUnityEventIssueDetector
Use this interface to detect issues in serialized Unity Events.