Table of Contents

Namespace CodeStage.Maintainer.Core.Scan

Classes

AssetLocation

Represents location of the asset in the project.

ComponentLocation
GameObjectLocation
GenericLocation
Location

Base class for locations.

NarrowLocation
PropertyLocation
ScanListenerResults<T>

Interfaces

IAssetBeginScanListener<T>
IAssetEndScanListener<T>
IComponentBeginScanListener<T>
IComponentEndScanListener<T>
IGameObjectBeginScanListener<T>
IGameObjectEndScanListener<T>
IGenericPropertyScanListener<T>
IPropertyScanListener
IScanListenerResult
IScanListenerResults
IScanListenerResults<T>
ISceneBeginScanListener<T>
ISceneEndScanListener<T>
IUnityEventScanListener<T>

Enums

LocationGroup

LocationGroup of the record-based results item.

PropertyScanDepth
UnityEventScanPhase